At E3 2018, Microsoft officially unveiledHalo Infinite, the next main series game in theHalofranchise thatwill focus on Master Chiefand his story. The trailer shown at the Microsoft conference is being called a demo for the new Slipspace engine running the game, and by the language being used, the actual launch date of the game could still be a ways off. But, it looks as though players will be side-by-side with 343 Industries over the course of development, including being able to playtest the game at certain stages.

Chris Lee, Studio Head of FPS at 343 Industries, saidHalo Infinite’s developers are taking their time to get the game right, making changes to how they develop this title in comparison to how they have developed otherHalogames in the past. Lee said 343 Industries really wants to get player feedback during development, and that includes letting players go hands-on with parts of the unfinished game:

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“We will have some new and unexpected directions to take folks in and I believe the way we achieve that is to build alongside our community, iterating and improving as we go. In the future, you will be able to join early flighting programs that will let members of the community play the game with us, and give direct feedback, much like the current Insider flighting program forHalo: The Master Chief Collection. It will take some time for us to be ready to kick those flighting events off, but when we do they will start small and grow along the way.”

Check out theengine demo and announce trailer forHalo Infinite.

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