Sid Meier’s Civilization 7has been facing an uphill battle since its launch just five months ago, with players feeling frustrated and let down by the amount of missing features, UI issues, and overall lackluster gameplay compared to previous Civ titles. While a recent patch promises to solve many problems players have been complaining about, the release of the newRight to RuleDLC gives them an all-new reason to be upset.
While the Right to Rule DLC was included for anyone who purchased the Founder’s Edition, fans onRedditargue thatthe cost of purchasing the new DLC by itself is"obscene",running players $30 for just two new leaders and four Civs, plus a handful of Wonders. To boot, only half of the DLC is available at the moment, with the second half not being available until at least September.

Civ 7 Fans Are Not Happy With Right To Rule DLC Cost
Players Aren’t Getting Much Bang For Their Buck
Yesterday’spatch 1.2.3 updatewas a huge step in the right direction forCivilization 7’sgameplay, but on the marketing side of things, it really needs to get things sorted out.Civplayers have excellent memories, and they remember previous DLCs for olderCivgames, making it hard not to compare theRight to RuleDLC’s value with DLCs past.
For example,Civilization 6’sRise & Fall expansion included entirely new Great Ages mechanics, introduced governors and loyalty, and featured nine new Civs/leaders, not to mention a trove of new wonders, units, buildings, resources, etc.,all for the same price asCiv 7’sRight to Rule DLC.This feels like a slap in the face to fans of the franchise who have been patient withCiv 7’stroublesome launch, and it’s a confounding price point that doesn’t add up when looking atCivilization’sDLC history.

To make matters worse,two leaders and fourCivsis an over-exaggerationin terms of how the DLC translates to actual gameplay. Because of howAge Transitions workinCiv 7, players only get to use the Civilization in question for one-third of the game during a specific Age before switching to a new one when the new Age dawns.
Civ 7 Should Rethink Its DLC Strategy & Pricing
The Current DLC Model Isn’t Winning Any Favor Among An Already-Bitter Fanbase
At the moment, players have very little incentive to pick up theRight to RuleDLC. Especially since they’re only getting half of what they’re paying for, with the second half being delayed until September.The $30 price point doesn’t make sensewhen looking at the actual content being added to the game, and for fans who are already upset withCiv 7for releasing the game withso many obvious problems, the game’s DLC model is a step too far.
From a player’s perspective, theRight to RuleDLC feels like a blatant cash grab.

Sid Meier’s Civilization 7should be working overtime to win over the hearts of its frustrated yet dedicated fan-base that truly love the game despite its flaws. It’s worth noting this isn’t necessarily a Firaxis issue as much as it is a 2K issue, as developers likely don’t have much say in the pricing of additional content. That said, from a player’s perspective, theRight to RuleDLC feels like a blatant cash grab with very little value compared to Civilization DLCs that came before.



